They are aggressive creatures when threatened but enjoy their privacy. On SR388, Metroids thrive in a monochrome habitat and keep themselves hidden in a dot matrix maze of grayscale caves. It’s an ancient screen the Chozo used to replay historic moments over and over. My desire to learn more about these creatures has thrust me into the dark depths of Metroid II on the Game Boy. Welcome to SR388, home planet of the Metroids. So not only was I keen to experience SNES games on 3DS for the first time, but also discover Super Metroid in its original 60hz form.Ĭontinue reading “Super Metroid – New for 3DS” → In my experience it’s not that big a deal for Zelda, but Super Metroid is a much more action-focused game, loaded with tons of precise tricks and wall jumps you can not afford to miss. Even though I’m pretty happy with the Wii U Virtual Console, for some reason we’re still stuck with the PAL versions of a few games. That’s right, all SNES games on the EU / AU 3DS eShop are the 60hz American versions, making it the first time Super Metroid and Link to the Past have been available here in 60hz. In Australia, one of those early games was Super Metroid and I grabbed it ASAP with the dream of finally being able to play the US NTSC version of the game. In the recent Nintendo Direct, Nintendo announced SNES games for the N3DS would be available immediately with Super Mario World launching the service on the same day, and more to follow.
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